Learn AI / Term Explorer
Term Explorer
Every published term, with the one-sentence version. Filter by who it is for and how deep it goes, or search if you already know roughly what you are looking for.
AI Foundations
The words people use before they use any of the others. What counts as artificial intelligence, what a model is, and why nobody agrees on the boundary.
Algorithm
A set of step-by-step instructions for turning inputs into an output or action.
Anthropomorphism
Attributing human-like traits, feelings, intentions or understanding to an AI system when its observable output does not establish those inner states.
Artificial general intelligence
A debated label for an AI system with broad capability across many intellectual tasks and domains, often compared with human general ability.
Artificial intelligence
An umbrella term for computational systems using symbolic reasoning, search or learned models for tasks such as prediction, classification or content generation.
Automation
Automation uses a machine or software to carry out set steps with little or no human action after setup.
Data
Recorded observations, measurements or examples that people or systems can store, examine and use for a purpose.
Dataset
A dataset is an organised collection of examples that a system can use for analysis, training, testing or search.
Deep learning
A method that trains many-layered computer models to find useful patterns in large amounts of data.
Foundation model
A machine-learning model pretrained at large scale on broad data can be adapted for many tasks without training a new model from scratch.
Frontier model
A label for AI models near the current leading edge of capability or scale, especially those seen as pushing technical limits and raising new governance questions.
Generative AI
A type of AI that produces new content such as text, images, audio or video from patterns learned from many examples.
Machine consciousness
The idea that a machine might have subjective experience or awareness, not just produce intelligent-seeming behaviour.
Machine learning
A way of building computer systems that learn patterns from examples so they can make predictions, classifications or recommendations on new cases.
Model
A parameterised mathematical function learned from data that maps inputs to outputs such as labels, scores, predictions or generated text.
Narrow AI
An AI system built for a limited task or related tasks, rather than broad intellectual work across domains.
Open-source AI
AI systems released under licence terms that let others inspect, use, modify and redistribute source code and other materials needed to run them.
Open-weight model
A model whose trained numerical parameters are publicly released so others can run, inspect or adapt it, even if the training code, data or licence are not fully open.
Predictive AI
A system that uses past data to estimate what is likely to happen next, such as a future value, category or level of risk.
Proprietary model
An AI model whose owner uses licence terms or technical controls to restrict access to or reuse of key components, such as its weights or code.
Rule-based system
A rule-based system applies explicit if-then rules to given inputs to produce specified outputs.
Software
A set of coded instructions that tells a computer how to take input, process it and produce output.
How Machines Learn
Learning from examples instead of following written rules: what goes in, what changes inside, and what comes out.
Classification
A machine learning method that assigns one or more predefined category labels to an input based on learned patterns.
Clustering
A method that groups similar examples together so patterns in data can be found without pre-written categories.
Epoch, batch and iteration
These words describe units within training: a batch groups examples, an iteration is an update step, and an epoch is one full dataset pass.
Feature
A feature is a piece of input information a model uses to help produce an output, such as a prediction, score or grouping.
Ground truth
The checked reference answer used to train or evaluate a model, so its output can be compared with the best available real-world answer.
Inference
Using a trained model on new input to produce an output such as a score, category, translation or generated text.
Label
The expected answer attached to an example so a model can learn what output should match that input.
Prediction
The result a model produces from input, such as a class, number, ranking or next token.
Regression
A supervised learning method that learns from example inputs and known target values to predict a numeric quantity for a new input.
Reinforcement learning
A training method that aims to improve behaviour through trial, feedback and cumulative reward across a sequence of actions.
Self-supervised learning
A training approach that creates its own learning targets from raw data, so a model can learn useful patterns without manual labels.
Semi-supervised learning
A learning approach that combines labelled and unlabelled examples to train a predictor for the same target task.
Supervised learning
A method for training a model on examples paired with target outputs, so it can predict outputs for new inputs.
Training
Training is the process of adjusting a model's parameters using data or feedback to improve performance on a learning objective.
Training example
A single row of training data used to adjust a model, often made of input values and, in some methods, a target answer.
Transfer learning
Reusing patterns learned on one task or dataset to help a model learn a related task faster and with less new data.
Unsupervised learning
A way of training a model on unlabelled data to identify possible structure, similarities, groups or unusual cases without target answers for each example.
Validation and test sets
Separate portions of data are kept aside to tune a model during development and then to check, at the end, how well it works on unseen examples.
Neural Networks
The layered arrangement of simple numerical steps that most modern AI is built from.
Activation function
A neural network usually uses an activation function to transform a unit’s weighted input into an output, often adding the non-linear behaviour needed to learn complex patterns.
Artificial neuron
A small calculation step in a neural network that combines input numbers, adjusts them by learned settings, and passes forward a new number.
Bias (in a neural network)
A bias is an extra adjustable number added to a neuron's weighted input so the neuron's output can shift even when all inputs are zero.
Brain analogy (and its limits)
A comparison between neural networks and brains that can help with intuition, but breaks down because AI systems use simplified maths rather than living cells and biological processes.
Convolutional neural network
A layered model that reuses small filters across a grid-like input, combines local patterns into larger features, and produces task outputs from them.
Forward pass
The calculation that carries input numbers through a neural network’s layers to produce an output such as a score, label or next-token distribution.
Input, hidden and output layers
These layers organise how a neural network turns input numbers into intermediate calculations and then into an output such as a score, label or predicted value.
Neural network
A neural network is a layered set of connected numerical operations that turns input data into an output such as a label, score or prediction.
Probability (in model outputs)
A number attached to a model’s possible outputs that shows how much of its total estimated likelihood the model assigns to each option.
Recurrent neural network
A recurrent neural network processes a sequence by carrying a changing hidden state from one step to the next, so earlier inputs can influence later outputs.
Softmax
A numerical function that turns a list of model scores into positive values that sum to 1, highlighting which outputs are larger relative to the others.
Weight
A weight is a learned number that scales how strongly one input signal affects the next calculation in a neural network.
How Models Improve
The machinery of getting less wrong: measuring error, working out which settings caused it, and nudging them.
Adam optimiser
A training method that adjusts each model setting using both recent gradient direction and the recent size of past gradients.
Backpropagation
A method that propagates derivatives backwards through a model to compute how changes to each weight would affect the loss.
Chain rule
A calculus rule for tracing how a small change in one setting affects the final error through a chain of intermediate calculations.
Convergence
Convergence means training updates are settling towards a stable, lower-loss solution instead of continuing to wander or blow up.
Dropout
A training method that randomly switches off some units during updates to reduce reliance on particular pathways and potentially improve generalisation.
Error and loss
Error describes a mismatch between an output and a reference. Loss is a scalar training objective for one case or an aggregate across cases.
Gradient
A gradient tells you how much a model’s error would change if each setting were nudged slightly up or down.
Gradient descent
A method for reducing a model’s loss by repeatedly adjusting its internal settings in the direction opposite the loss gradient.
Hyperparameter
A hyperparameter is a training setting chosen before or during learning that shapes how a model is fitted, rather than a value the model learns from data.
Learning rate
A training setting that controls how far model parameters move after each error-based update.
Local and global minimum
A local minimum is the lowest loss in a nearby region, while a global minimum is the lowest loss anywhere in the whole set of possible model settings.
Loss function
A loss function turns a model’s output and the correct target into a single number that shows how wrong the model was for that example or batch.
Momentum
A training method that carries part of the previous update into the next one so parameter changes keep moving in useful directions and wobble less.
Optimisation
The process of adjusting a model’s internal settings to reduce loss, plus the algorithms and rules used to choose each adjustment.
Regularisation
Regularisation changes a model's training objective or procedure to reduce overfitting and improve performance beyond the training data.
Vanishing and exploding gradients
Training can stall or blow up when error signals shrink toward zero across layers or time steps, or grow so large that updates become unstable.
Model Quality and Evaluation
How anyone can tell whether a system actually works, and the many ways a good-looking score can mislead.
Accuracy
The share of cases a system labels correctly out of all the cases it was tested on.
Baseline
A reference method or result used to judge how a model performs against a relevant starting point.
Benchmark
A benchmark is a standard test set-up used to compare how well systems perform on a defined task under stated conditions.
Bias (statistical)
Statistical bias is a systematic gap between a model’s expected prediction across possible training samples and the true target, often caused by restrictive assumptions.
Calibration
Calibration describes how closely a system’s probability scores match the observed frequencies of the corresponding outcomes.
Class imbalance
A dataset has this problem when one class appears far more often than another, which can make overall accuracy look strong while a model misses rare cases.
Confusion matrix
A table that compares a classifier’s predictions with the real outcomes, so you can see which kinds of mistakes it makes and how often.
Cross-validation
A method for estimating how well a model will perform on new data by repeatedly training on one part of a dataset and checking results on another part.
Data leakage
Data leakage happens when future, target or held-out test information improperly influences model training or evaluation, making performance look better than it is.
Evaluation
Evaluation checks how well a system performs on a defined task, while metrics are the specific measures and evals are the tests used to produce them.
F1 score
A single score that balances how many positive cases a system finds with how often its positive predictions are correct.
False positives and false negatives
False positives are wrong yes predictions, while false negatives are wrong no predictions.
Generalisation
The ability of a model to give useful results on new cases, not just on the examples used to build or tune it.
Memorisation
Memorisation happens when a model encodes information specific to individual training examples or small subsets of them.
Overfitting
A model fits its training examples so closely that its performance drops on new cases.
Precision
The share of flagged results that are actually correct positives.
Recall
The share of real positive cases that a system successfully flags.
Reliability
Reliability is how consistently a system gives similar quality results when it is used again on comparable cases and conditions.
Robustness
The ability of a model or system to keep performing acceptably when inputs, conditions or small disturbances change.
Underfitting
A model misses important patterns because it is too simple, too constrained, or too weakly trained for the task.
Variance
Variance describes how much a fitted model’s predictions change when the same learning procedure is trained on slightly different samples.
Large Language Models
The systems behind chat assistants: how they read text, how they produce it, and what they cannot do.
"Understanding" (what models do and do not do)
In language models, apparent comprehension usually means producing text that fits patterns in data and context, not reliably building a grounded grasp of the world like a person does.
Completion
The text a language model produces after a prompt, built token by token from patterns learned during training.
Context
The text, images or other inputs a model can currently use to shape its next output in a session.
Context window
The maximum amount of input and prior output a language model can use at one time while producing the next part of a response.
Deterministic output
The same full input and generation conditions produce the same output every time, rather than varying across repeated runs.
Hallucination
A generated answer that sounds plausible but includes false, unsupported or invented details.
Language model
A language model estimates probabilities for pieces of language in context; many can use these estimates to generate text from a prompt.
Large language model
A very large text-processing model predicts likely next pieces of language from a prompt and uses that pattern-matching ability to generate or transform text.
Latency
The delay between sending a request to a model and receiving its reply, or the next part of that reply.
Model weights (as a released artefact)
A released file of learned numerical settings that lets compatible software run a trained model without repeating the original training process.
Multimodal model
A multimodal model can take in or produce more than one kind of data, such as text, images or audio, within one system.
Next-token prediction
A language model produces text by repeatedly estimating probabilities for small pieces of text that could come next in the current sequence.
Parameter
A parameter is a learned numerical setting inside a model that helps shape which token it is likely to produce next.
Prompt
The text, image or other input that guides a model on what kind of output to produce next.
Prompt engineering
The practice of writing and refining instructions so a language model is more likely to produce a useful, safe and well-structured reply.
Reasoning model
A reasoning model is a language model designed for stronger performance on multi-step tasks, often using extra computation while answering, though visible steps may not reflect its internal process.
Sampling (choosing the next token)
A stochastic procedure that draws one next token from the model’s probability distribution, appends it to the output, and repeats until a stop condition.
System prompt
A high-priority instruction that sets the assistant’s role, rules and priorities before it responds to later messages.
Temperature
A setting that controls how predictable or varied a language model’s next chosen words are during generation.
Throughput
Throughput measures how much text a model can process or generate in a given time, usually counted in tokens per second.
Token
A token is one unit from a model’s vocabulary used to represent input or output, often smaller than a word.
Tokenisation
The process of breaking text into smaller units a language model can process, such as words, parts of words, punctuation marks or special symbols.
Top-p
A decoding setting that limits each next-token choice to the smallest group whose combined probability reaches a chosen threshold, such as 0.9.
User prompt
The input a person gives a chat assistant to guide what kind of response it should produce.
Vision-language model
A VLM links images and text so one model can take visual input, written input, or both, and produce text or other structured outputs about them.
Vocabulary
The full set of tokens a language model can represent and choose from during text processing and generation.
Transformers and Attention
The architecture that made modern language models possible, explained without the mathematics.
Attention
A method that lets a model give different importance to different parts of the input while producing an output.
Attention score
A number comparing one token’s query with a candidate token’s key during an attention step.
Autoregressive model
A model that assigns each token a probability based on earlier tokens in the same sequence, and generates by predicting and adding one new token at a time.
Embedding
A list of numbers that places a token or other item in a mathematical space so a model can compare patterns, relationships and context.
Encoder and decoder
In an encoder-decoder model, the encoder represents input, while the decoder uses those representations to generate output, often one token at a time.
Multi-head attention
A transformer mechanism that runs several attention patterns in parallel so the model can combine different kinds of relationships between tokens.
Positional encoding
A method that supplies sequence-position information so attention can use word order, not just token content.
Query, key and value
Three vectors produced by learned projections represent matching needs, matching features, and information that attention may pass onward.
Self-attention
A mechanism that lets each token reweight information from available tokens in the same sequence, including itself, before the next layer processes it.
Transformer
A neural network design that processes many parts of a sequence in parallel by weighting which parts matter most to each other.
Vector and vector space
A vector is an ordered list of numbers, and a vector space is a set of same-length vectors that is closed under addition and scaling.
Search, Embeddings and RAG
Finding the right passage by meaning rather than by matching words, and handing it to a model so the answer has a source.
Chunking
Chunking splits source material into smaller pieces so search and retrieval can find and return the most relevant passage, rather than an entire document or a random fragment.
Citation (in AI answers)
A citation in an AI answer points you to a source passage or document intended to support a specific claim.
Cosine similarity
A measure of how closely two non-zero vectors point in the same direction, commonly used to compare embeddings in search.
Grounding
Grounding ties an AI answer to specific retrieved source passages so the reply is based on provided material rather than only on the model's general patterns.
Indexing
Indexing organises documents or document chunks into a searchable structure so a system can quickly find the most relevant passages for a query.
Keyword search
A search method that finds documents by matching query words to indexed text and ranking the matches, often with scoring methods such as BM25.
Knowledge base
An organised set of trusted documents that a search system can look through to find relevant passages for an answer.
Nearest-neighbour search
A method for finding the items most similar to a query in a vector space; approximate methods often trade a little accuracy for much faster search at scale.
Ranking and reranking
A system orders possible results by estimated fit to a query, then may score and reorder a shortlist with a second method.
Retrieval
Retrieval returns passages that a search method ranks as relevant, so a person or later model step can use source material.
Retrieval-augmented generation
A method that first finds relevant source passages and then asks a language model to answer using that material.
Semantic search
A search method that finds material by similar meaning, not just shared words, and returns the most relevant passages for review or further AI use.
Semantic similarity
A measure of how close two pieces of text are in meaning, even if they use different words.
Vector database
A specialised system stores numerical meaning-representations of content and quickly finds the closest matches to a query by semantic similarity.
Training and Model Adaptation
The stages between a raw model and a usable one, and the several different things people mean by "training it on our data".
Alignment
Making an AI system's behaviour better match intended goals or preferences, often through methods applied after broad training.
Checkpoint
A saved copy of a model’s state at a particular point in training or adaptation, so work can be resumed, compared or released later.
Distillation
Distillation trains a student model to imitate a teacher model’s outputs or other signals; the student is often smaller.
Fine-tuning
Updating a pre-trained model's parameters with additional examples to improve performance on a narrower task, style or domain.
In-context learning
A model uses examples and instructions placed in the current prompt to imitate a pattern for that one interaction, without changing its stored parameters.
Instruction tuning
A post-pretraining adaptation step that teaches a general language model to respond to prompts in the requested format, style and task pattern.
Knowledge cutoff
The approximate point up to which a model’s training-derived background is expected to be current, while newer events and facts may be absent unless added another way.
LoRA
A method for adapting a large model by training a small set of added weights instead of changing most of the original model.
Model version
A particular identified state of a model or model-backed system, with documented changes, capabilities and checks for use.
Parameter-efficient fine-tuning
A way to adapt a large model to a new task by training only a small set of added or selected weights instead of updating the whole model.
Preference learning
A method for adjusting a model so it more often produces outputs people rank as better, safer or more useful than alternatives.
Pretraining
A large-scale training stage where a model learns reusable patterns from data, producing a general-purpose starting point that later steps can adapt for specific tasks.
Pruning
Pruning removes less useful connections or parameters to reduce model size or runtime while trying to keep nearly the same performance.
Quantisation
A method for storing and running a model with lower-precision numbers so it uses less memory and often runs faster, with some possible loss in accuracy.
Reinforcement learning from human feedback
A method for adjusting a model so its outputs better match human preferences by learning from ranked examples and reward signals.
Supervised fine-tuning
A pretrained model is further adapted by showing it input–output examples so its parameters better reproduce the target outputs for a chosen task or style.
Zero-shot, one-shot and few-shot
These labels describe how many task examples a model gets in the prompt before it tries a new input: none, one, or a small handful.
AI Agents and Automation
Systems that do not just answer but act: calling tools, taking steps, and needing supervision.
Agentic AI
A system that can pursue a goal through several tool-using steps, checking results and adjusting its next action with limited human direction.
AI agent
An AI system that can pursue a goal by selecting and carrying out multiple steps, often using software tools, with oversight matched to its risks.
AI assistant
Software that uses AI to help with tasks by taking instructions, sometimes using connected tools, and returning a draft, answer or proposed action for a person to review.
API
An application programming interface defines rules that software uses to request data or actions from another system.
Chatbot
A chatbot is a system that takes messages in ordinary language and returns replies in a back-and-forth conversation.
Computer use
A system capability that lets software observe what appears on a screen and operate apps by clicking, typing, scrolling and selecting items.
Connector
A connector links an AI system or app to another digital service so it can send requests, receive results, and use them in a task.
Copilot
A tool that helps a person complete digital tasks by drafting, searching, and sometimes taking limited actions under human direction and review.
Feedback loop
A process where the result of an action is fed back into the system and changes a later action, often through comparison with a goal or rule.
Function calling
A method that lets a model return a structured request for an external tool or system instead of only producing free-form text.
Human in the loop
A system setup where a person reviews, guides or approves an AI-driven step before the workflow continues or completes.
Long-term memory (in AI systems)
Stored information an AI system can retrieve across separate sessions to personalise, continue tasks, or reuse past facts and preferences.
Model Context Protocol
A standard way for an AI application to connect with external tools and data sources through a shared, predictable interface.
Multi-agent system
A multi-agent system contains multiple software agents that interact, directly or through a control layer, while carrying out a shared or related task.
Observation and action
In an acting system, observations are the signals it receives, actions are the steps it takes, and the act-observe loop is the repeated cycle linking the two.
Orchestration
The control layer that coordinates an AI system’s steps, tools, rules and handoffs so a task can move from request to checked result.
Planning
Planning is the process of turning a goal into ordered sub-tasks, checks and possible actions so a system can act step by step.
Short-term memory (in AI systems)
Temporary information kept available during a current interaction so an AI system can use recent instructions, results and observations in its next step.
Tool use
A system uses external software or devices during a task to look up information, calculate, carry out actions or control equipment beyond its own processing.
Workflow
A workflow is an ordered set of steps that moves information or tasks from input to result, often combining software, people and checks.
Generative Media
Producing images, audio, video and code, and the authenticity problems that follow.
Audio and speech generation
Tools in this area create new speech, music or other sounds from text, audio examples or other controls, including voices that imitate a particular person.
Code generation
A system produces computer code from prompts, examples or surrounding files. People should test and revise the result before using it.
Deepfake
A deepfake is an AI-generated or heavily altered image, audio clip or video that convincingly imitates an identifiable real person, usually in a recording or event that did not happen as shown.
Diffusion model
A diffusion model creates media by learning how to remove noise step by step until a coherent image, audio clip or other output appears.
Generative adversarial network
A training method with two neural networks, one making synthetic examples and one trying to spot fakes, with the aim of making generated output more realistic.
Image generation
Software can create new pictures from prompts or other inputs by learning visual patterns from many examples, then producing a fresh image rather than retrieving one file.
Misinformation and disinformation
False or misleading content can spread by mistake or on purpose, and the difference matters because intent changes how we respond.
Speech-to-text
Tools in this group turn spoken audio into written text, while related labels differ slightly in scope, method and how much human checking is involved.
Synthetic media
Synthetic media is text, images, audio or video generated or substantially altered by software, often AI, so it can resemble authentic material.
Text generation
A system produces new written words from a prompt, patterning its output on examples seen during training.
Variational autoencoder
A generative model that compresses examples into a regularised probabilistic latent space, then reconstructs inputs or samples from that space to create new outputs.
Video generation
A system that creates moving pictures from prompts, images or other guidance, producing short video clips that did not previously exist as recorded footage.
Watermarking and content provenance
Content provenance records claims about origin and edits, while watermarking embeds a detectable signal that may indicate a source or how media was made.
Computer Vision and Language Technology
Reading pictures and reading prose: the task-shaped words that predate the chatbot era and still describe most deployed systems.
Bounding box
A rectangular marker that shows where an object or text region appears in an image, usually by its position, width and height.
Computer vision
Computer vision enables software to analyse images or video and produce useful outputs such as labels, locations, measurements or text.
Corpus
An organised collection of text or recorded speech used to study language or train and test language-processing systems.
Facial recognition
A computer vision method that compares face images or representations to estimate whether they show the same person.
Image captioning
A task that turns an image into a short written description, often to summarise visible content for search, accessibility or workflow support.
Image classification
A system assigns one or more predefined labels to an image based on patterns in its pixels.
Image segmentation
Image segmentation divides an image into pixel-level regions; semantic segmentation labels them as roads, buildings or water.
Intent detection
A system that assigns a user message or action to a goal category, such as asking for help, making a booking or reporting a problem.
Low-resource language
This status applies to a language and task when useful data, software tools or evaluation material are limited for building and assessing technology.
Machine translation
Machine translation uses computer systems to convert text from one language into another using learned patterns, statistical methods or hand-built rules.
Named entity recognition
A text-processing method that finds mentions such as people, organisations, places, dates or amounts and labels each mention by type.
Natural language processing
A set of computing methods for turning human language into structured signals that software can classify, search, translate, summarise or generate.
Object detection
A computer vision task that finds instances of chosen object types in an image or video and marks where each one appears.
Optical character recognition
A method that turns words in an image or scanned page into machine-readable text that software can search, copy and analyse.
Pixel
The smallest addressable picture element in a digital image, usually storing colour or brightness information at one tiny location.
Pose estimation
A computer vision method that locates important body, face or hand points in an image or video and often links them into a skeleton-like layout.
Sentiment analysis
A method that sorts text, speech transcripts or sometimes images into attitudes such as positive, negative or neutral.
Summarisation
Summarisation produces a shorter version of text or speech that keeps the main points and drops less important detail.
Topic modelling
A method that scans many documents and groups frequently co-occurring words into recurring themes, helping people see what a collection is mostly about.
Data and Infrastructure
What models are built from and what they run on, including the parts that cost money and the parts that go stale.
Annotation and data labelling
People or software tools add task-relevant tags, notes or boundaries to data for model training, testing, analysis or monitoring.
Cloud computing
Using on-demand computing services over a network, instead of relying only on machines you manage directly.
Compute
Compute is the processing capacity used to train and run AI systems, with different needs before deployment and during everyday use.
Cost per token
The price charged for each small piece of text a model processes or generates, usually counted separately for input and output.
Data cleaning
The process of checking data, fixing problems, and putting it into a usable form for analysis or model training.
Data distribution
The pattern of values, categories and frequencies in a dataset, including what appears often, rarely or not at all.
Data governance
Data governance is the set of rules, roles and checks that control how data is collected, stored, used, shared and corrected over time.
Data sovereignty and localisation
Rules and arrangements about where data is stored, processed and governed, and which laws and authorities apply to it.
Deployment
Deployment means putting an AI system into real use so people or software can send it live inputs and receive live outputs.
Distribution shift and data drift
These terms describe mismatches between development and live data, including changed inputs, labels or relationships, which can reduce a system's reliability.
Edge AI
Running AI inference on a device at or near the data source, instead of sending each task to a remote server, which can reduce delay and network dependence.
Endpoint
A network address where software sends requests to a service and receives responses according to an API's rules.
Energy and water use of AI
Energy and water use of AI means the electricity and water consumed in building and running AI systems; emissions are a separate impact.
GPU, CPU and TPU
CPUs, GPUs and TPUs are different kinds of computer chips that run calculations, with each designed for different patterns of work, speed, cost and energy use.
Metadata
Information that describes other data, such as who created it, when, where, in what format, and under what rules it can be used.
Missing data
Some values that should be present in a dataset are absent, leaving blanks that can distort analysis and model behaviour.
Model hosting
The systems and services that keep an AI model available so it can receive requests, run on computing hardware, and return outputs reliably and securely.
Noisy data
Data that contains errors, irrelevant variation or unclear signals, making patterns harder for people or models to detect reliably.
Rate limit
A control that caps how many requests or how much use a service accepts within a set time, to keep systems available, fair and affordable.
Sampling (of data)
Choosing a smaller set of cases from a larger group so you can measure, inspect or train on it without using every case.
Scalability
The ability of a system to handle more users, data or tasks without a serious drop in speed, quality, reliability or cost control.
Scaling laws
Scaling laws describe the regular pattern that model performance often improves as data, parameters and compute increase, though gains usually slow and practical limits remain.
Structured data
Information organised into predefined fields, often in rows and columns, so software can process it predictably.
Synthetic data
Artificially generated records designed to resemble data from a real population or process for uses such as testing, training or sharing.
Unstructured data
Information whose main content is not organised into consistent, predefined fields, such as emails, documents, images, audio and messages, and usually needs extra processing for analysis.
Responsible AI, Human Rights and Safety
Who is affected, who is accountable, and what has to stay a human decision.
Accessibility
Designing tools, content and services so people with different disabilities can use them effectively, safely and with dignity.
Accountability
Clear assignment of who must answer for an AI system’s effects, act when problems arise, and provide correction or remedy when duties are not met.
AI divide
The unequal ability of people, organisations or countries to build, access, use or shape AI systems and their benefits.
AI ethics
AI ethics is the practice of checking whether AI systems are fair, safe, accountable and respectful of human rights before and during their use.
AI safety
AI safety means designing, testing and using AI systems so they are less likely to cause harm, especially in situations where people could be affected.
Algorithmic bias
Systematic unfair patterns in data, rules or model outputs can disadvantage some people or groups, especially when tools are used in important decisions.
Automation bias
The tendency to trust a system’s output too much and miss errors that a careful human review might have caught.
Confidentiality
Confidentiality means limiting access to information so only authorised people can see, use or share it for a legitimate purpose.
Consent
A person freely agrees to a specific use of them or their information after getting clear, relevant information and a real chance to say yes or no.
Content moderation
The process of reviewing and acting on user content against rules to reduce harm, illegality and abuse while protecting lawful expression and human rights.
Data security
Data security means protecting digital or paper information from unauthorised access, change, loss or theft throughout its use, storage and sharing.
Digital divide
The gap between people who can reliably use digital tools and services and those who cannot, because of access, cost, skills, language, design or safety barriers.
Explainability
Explainability means being able to show, in human-usable terms, why an AI system produced a particular output or pattern of outputs.
Fairness
Designing and checking AI systems so they do not produce avoidable, unjust differences in how people or groups are treated or affected.
Guardrail
A guardrail is a rule, check or control that limits unsafe or unacceptable AI outputs or actions before people rely on them.
Human oversight
Human oversight is the processes that let people monitor AI use, review its outputs and effects, and intervene when needed.
Human rights due diligence
An ongoing process to identify rights harms linked to an organisation’s actions or AI systems, address them, and account for the response.
Impact assessment
A structured review used before or during AI use to identify who could be affected, what harms or rights risks may arise, and what controls or human decisions are needed.
Inclusion
Inclusion means designing and using AI so different people can access it, be represented in it, and avoid being unfairly left out or harmed.
Interpretability
Interpretability is the extent to which people can understand how a model works or produces outputs, sometimes by inspecting its internal parts.
Labour behind AI
Much AI depends on people who collect, label, review, filter and test data and outputs, often in outsourced or hidden forms of work.
Meaningful human control
People with real authority must have enough information and practical ability to shape, limit, change or stop AI-supported actions, especially in high-risk situations.
Non-discrimination
A principle and legal obligation to prevent unjustified harmful treatment based on protected traits or close proxies for them.
Privacy
Privacy means controlling how information about identifiable people is collected, used, shared and kept, so they are not exposed, tracked or harmed unfairly.
Red teaming
A structured attempt to make an AI system fail, so people can find risks, harms and weak controls before real users are affected.
Responsible AI
An approach to designing, using and governing AI so it is safe, fair, accountable and under appropriate human control.
Toxicity
Toxicity means abusive, hostile or degrading output, including insults, threats or dehumanising content aimed at people or groups.
Transparency
Being open about where an AI system is used, what it does, what information it uses, and who remains responsible for its effects.
AI Security
The ways AI systems are attacked, and why an attack on a language model rarely looks like hacking.
Access control
Access control sets rules about which people, systems or AI tools can view, use or change specific data, functions and resources.
Adversarial attack
An adversarial attack is a deliberate attempt to exploit an AI system so it fails or produces an attacker-chosen result.
Adversarial example
A small, carefully chosen change to an input can push a model towards a wrong output while looking almost unchanged to a person.
AI security
AI security protects AI systems, their inputs, outputs and connected tools from manipulation, misuse, theft and unauthorised access.
Authentication and authorisation
Authentication verifies a claimed identity; authorisation checks what that requester is allowed to do.
Data exfiltration
Unauthorised copying of information out of a system, application or connected tool to a place an attacker or unapproved user can access.
Data poisoning
An attack that quietly corrupts training data by adding, changing or removing examples, causing wrong patterns or a hidden trigger in the model.
Indirect prompt injection
A malicious instruction in external content tries to make a model follow it instead of the user’s or system’s intended task.
Jailbreak
A jailbreak is a prompt or sequence of prompts designed to make an AI assistant ignore or work around its safety and behaviour limits.
Model extraction and inversion
Model extraction tries to copy model behaviour, while model inversion uses model information to reconstruct training-data features or examples.
Prompt injection
A text-based attack that tries to make an AI assistant follow hidden or malicious instructions instead of the rules and task it was meant to follow.
Sandboxing
Sandboxing runs a model, tool or file inside a restricted environment so harmful actions cannot easily reach the wider system.
Secrets management
The practice of storing and using passwords, tokens and keys safely so people and software can reach services without exposing those credentials.
Shadow AI
Use of AI tools outside approved organisational processes, especially where data, security, legal or oversight rules are bypassed.
AI Governance and UN Terminology
The vocabulary of the rooms where AI rules get negotiated, and the UN machinery the timeline records.
AI audit and assurance
A structured check of how an AI system is governed, tested and used, producing evidence-based confidence that stated requirements are met and risks are controlled.
AI governance
The rules, institutions and processes used to guide how AI is built, used and overseen so its benefits and risks are handled in the public interest.
Capacity-building
A planned process for strengthening people, organisations and systems so they can carry out tasks well, sustainably and with less outside help.
Consensus
A way of adopting text when no delegation present formally objects, so the chair can move forward without holding a vote.
Digital public infrastructure and digital public goods
Shared digital building blocks and reusable digital tools that help countries deliver public services, especially when they are designed for broad access and interoperability.
Document symbol
A document symbol is the official code used to identify and retrieve a specific United Nations document, while prefixes such as A/RES/ show what kind of document it is and where it came from.
Dual use
A tool, model or dataset can serve beneficial civilian purposes and also be adapted for harmful, coercive or military uses.
General Assembly
The main UN forum where all Member States meet to debate issues, negotiate texts and adopt resolutions on matters including digital technology and AI.
Global Dialogue on AI Governance
A United Nations-led process for bringing governments and other relevant actors together to discuss shared approaches for managing AI across borders.
Global Digital Compact
A UN-agreed framework that sets shared principles and actions for a safer, more inclusive and more coordinated digital future, including how digital technologies and AI should be governed globally.
Independent International Scientific Panel on AI
A proposed UN-linked expert body that would review evidence on AI and provide independent scientific advice for global discussions and cooperation.
International standard
A document approved through a recognised international standards process that sets common requirements, guidance or methods for repeated use.
Interoperability
The ability of systems or organisations to exchange information and use it correctly under compatible rules.
Lethal autonomous weapons systems
Weapons that can select and apply force to targets with reduced or no direct human control at the moment of attack, raising legal, ethical and security concerns.
Mandate
An authorised task or scope of work formally given to a person, group or organisation by a competent authority.
Member State
A sovereign country that belongs to an international organisation and can take part in its formal meetings, negotiations and decisions.
Multi-stakeholder governance
A way of shaping rules or shared practices with several kinds of actors, such as governments, companies, experts, civil society and affected communities.
Multilateralism
A way of working where several countries address a shared issue through a common framework, negotiation or joint action rather than acting alone.
Normative instrument
A formally issued or adopted text that sets shared principles, expectations or guidance for behaviour, often without creating the same binding legal duties as a regulation or treaty.
Pact for the Future
A UN-wide political agreement that sets shared priorities and follow-up actions for future global challenges, including digital cooperation and the governance of artificial intelligence.
Permanent Mission
A country’s official team at the United Nations or another international organisation represents its government in meetings, negotiations and documents on a continuing basis.
Recorded vote
A formally counted vote where each eligible member’s position is entered into the official record, so others can see who supported, opposed or abstained.
Regulation
A regulation is a binding rule made by a competent authority under rule-making powers granted by law for those within its scope.
Regulatory sandbox
A regulatory sandbox is a limited testing programme run by a public authority under defined conditions to learn, manage risks and shape future rules.
Resolution
A formal text adopted by a UN body or other assembly to record a shared position, request action or set next steps.
Risk-based regulation
A way to set stricter rules for uses more likely to cause serious harm, while applying lighter duties to lower-risk uses.
Secretariat
The main administrative body that supports the United Nations by preparing documents, organising meetings, carrying out mandates and helping Member States work through the UN system.
Security Council
The UN body with primary responsibility for international peace and security can adopt decisions, including resolutions, that carry special political and legal weight.
Sustainable Development Goals
A shared UN framework of 17 goals that countries agreed to use as a guide for improving people’s lives and protecting the planet by 2030.
Technology-neutral regulation
An approach to rule-making that sets obligations by function, outcome or risk, rather than by naming one specific technology.
Terms of reference
A terms of reference document sets the job, scope, roles, timeline and expected outputs for a group, project or process.
UN 2.0
A United Nations change agenda that aims to make the organisation more effective, skilled, networked, data-informed and digitally capable for today’s problems.